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Spiritwolf- 02-23-2007
Reinvented character Name: Jack Ulfver
Age: 18
Gender: Male
Race: Human(?)
Country: Solum
Job: adventurer
Rank: none
Description: Jack is 6' 7" ,skinny, lean but strong build, spikey platinum blond hair, and has green eyes . always happy and almost never angry, he is somewhat of a mystery. He has amnesia, and can't remember anything before the day he woke up in the woods. all he remembered was his name, his age, and how to fight. when he woke up he was wearing very thin clothing and had a dagger and katana with him. he also has a mark on the back of his right hand but keeps it hidden incase it means something bad, but he'll eventually ask someone about it. Usually shy, he never stays in a town for more than a day, perferring to keep out of the way of others. when he needs to, he will do any odd-job for money. he also dislikes sleeping indoors, he would rather sleep under the trees. the strangest thing about him is that he hunts for food and doesn't buy it, and he hunts with his hands, usually sneaking up on his prey, jumping on it and snapping it's neck at the right time. he cooks, but only occasionaly, usually he doesn't light a fire incase of bandits or the army, and just eats the meat raw, which he likes to do anyway. Right now, he is on a quest to find his past, and won't let anything get in his way, which is the reason he won't join the army, and usually avoids them. At times, when he focuses his head just right he gets an image of fire and a dark figure, but thats all he gets.
past: besides wakeing up int the woods one day, Jack doesn't remember his past. he asked the people in the village he stumbled upon if they knew him, but noone knew. finally, an old man told him to head to the oron acadamy, which was the closest, and see if they could help, so he started in the direction that the old man pointed him to, in hopes that he will get help there, passing many villages on the way.
need to know stuff: the mark on his hand ment that he was cursed for being a murderer, which he wasn't, and therefore, his memery was erased. the moment before jack was cursed, he quickly wrote a note to himself and stuffed it in his pocket. the odd-jobs he does is usuall helping in a shop, finding something lost, or hunting. the reason he hunts with his hands is because that was how his father taught him, though he doesn't remember this. and the reason he and his father doesn't use traps is because they find it dishonerable, and believe that if you take the life of another it should not be though trickery and the reason the animals don't smell him is because Jack instinctivly knows which plants, when crushed and spread on the body, can mask a scent, because his father was a hunter, and needed to kow these things, and taught Jack these things. his mother was a healer and his brother was a fire mage, the fathers name was Mathias Ulfver, the mothers name was Kiera Ulfver and his brothers name was James Ulfver and is 29 and is 5' 11" and his familiar is a vampire bat(not a vampire, it is a bat that comes from africa) and was the one who was the murderer. He killed his mother and father because he felt that they were insignificant and such emotional attachments needed to be severed, and blamed it on Jack. this is where the image comes from. jack only had a minute so he wrote as much as he could befor they came, hopeful that this would bring his memory back. he knew that in his village, the people would believe his brother and the punisment for murder was amnesia, which they considered a fate worse than death. the reason jack is 6 foot 7 inches is because of genetics, his father was 7' 3" though his mother was 5' 8" which james inherited. the wepeons the viligers give him so he has a good chance of survival. they lived pretty far away, near the border ofsolum and sei, and he lived in solum.
AuroraDragonKaya- 02-23-2007
Godhand.... Ok, first... um, why is there a question mark next to human? ^.^;; Just noticed it.
Secondly.... humans don't get 7' tall. The largest humans alive, the 'giants,' are often the result of tumors, which also gives them bad eyesight.
Even the werewolves tend to top around 6'9".
For a human, 6'3" is huge. There's just no way your character could have gotten that big, I'm sorry. >.<;;
Secondly... where was this village? Solum, I'm assuming. Where this the case, they probably wouldn't have katanas, which are distinctly Qhuchit, and what's more it would be very unlikely they'd give one to him.
Even if they had, he'd be unable to use it without experience.
Also, Solum actually has some pretty developed judicial systems (its based loosely on the ancient Greek and Roman civilizations) Not that this necessarily contradicts that they'd find him guilty, its the punishment that doesn't make sense.
Firstly, amnesia is not a spell just anyone could cast. It would take a powerful (and rare) Spirit mage to cast it. Why would one be in a small village? Furthermore, if they had such a mage, they'd certainly be able to use the truth spell it would take to identify who was telling the truth, and thus discover Jack's innocence.
And finally, in all likelihood, his punishment would more likely be imprisonment or death.
Also, it still doesn't make sense to me that his father would kill with his hands, or hunt with them.... furthermore, hunting is a far more complicated and difficult matter. I'm afraid that unless you have a good reason why he's able to do this, I'll have to strike it as a 'no.' Stalking anything is not easy, and humans aren't designed for it. Not to say you can't hunt, but keep it to standards that make human sense, k? ;3
I don't mean to discourage you, or your ideas, as they'd work well enough at other sites. However, this roleplay takes place specifically in the world of Cheled, so your characters should conform to the rules of the world. ;3
Good luck! ^_^ <3
Spiritwolf- 02-28-2007
not to be mean and everything, but yall need a beastiary, so future mages won't get confused XD
AuroraDragonKaya- 02-28-2007
lol
Well, Cheled doesn't really have any non earth animals (gryphons and werewolves aside) so pretty much anything is open, as long as it fits into the environment....
It's just a matter of how much... stuff a single character could have. For example, having a huge familiar (rare in itself) a master at weapons and physical attacks, rare magic and general uber-ness, in all likelihood, would not be accepted.
Characters need faults, in personality as well as power level. ;3
Panda In A Can- 05-05-2007
*Nervous.* ;-;
Okay, so I was looking at this profile. And I decided, hey... I could do better. So I did. This is the edited version with more too it. :3 A lot of the info is still the same, I just re-wrote some her personality and fleshed her past out a bit more.
Name: Arlette Raine
Age: 24
Gender: Female
Race: Human
Country: Solum
Job: Mage
Rank: Adept
Element: Weather Mage
Familiar: Great Horned Owl - Ire
Ref. ImageSchool: Dimicatio Academy
Description: Arlette is stands about 5’ 5” and is of very thin build. She looks like you could pick her up and snap her in half. She’s actually a pretty plain looking girl and not the most spectacular in terms of looks. Her hair is bleached blonde from the sun and wavy, but she keeps it shoulder length for easy care. Her skin is sun baked and constantly has a reddish tint to it, if one were to look close enough though, you could see freckles across her cheeks. There’s also a scar above her left eye brow which is stark contrast to her darker skin from a skirmish. Her eyes are light brown in color, but interestingly enough, half of her right eye is icy blue. Her attire is conservative in nature and she wears neutral and earth tones. She wears a thick, heavy leather glove on her left hand for when she’s holding her owl. She prefers to keep her distance from her opponents and likes weapons that reflect that fondness. She’s an excellent shot and her weapon of choice is bow and arrow. She carries a short sword at her waist for when it’s needed and a slew of throwing daggers on her belt and hidden on her person.
Arlette is actually a pretty quiet girl. She’s not much of a talker and when she does speak, she’s very soft spoken. She seems to be very shy and demure, but she is very military minded and dedicated to whatever task she has been issued due to her upbringing. She smiles easily though and has a penchant for pranks and jokes which seems to surprise people. She doesn’t seem like the type of person who would go out of her way to pull a practical joke on you. And honestly, she seems very normal; most people can’t even guess she’s a mage, even with her owl around. She’s very charismatic when she wants to be and is quite frankly an excellent liar. Despite her quiet nature, she’s very much a get up and go person. She doesn’t have a lot of patience for much of anything and gets bored rather easily. Her line of work at this point though has made her skeptical of others and she’s very slow to trust some one.
Past: Arlette comes from a large city where her mother and father worked as artifact and trinket merchants. They weren’t the wealthiest but the income was enough to live comfortably. Arlette wasn’t the most social child before she was sent to Dimicatio, she preferred the company of her dolls more than she did actual children and spent her days indoors. She was an only child and when her parents were around, they doted on her without shame, giving her just about everything the little girl could want or need. When it was discovered she had the ability, her parents attempted to get her into Oron. Unfortunately, Arlette didn’t immediately show the amount of potential that Oron was looking for and she was denied. Her parents settled for the only other school they believed would help their daughter excel, that was Dimicatio.
Her parents didn’t necessarily support the war, but believe that Dimicatio would be the next best thing to Oron. They worried that the school would be too harsh for their little girl. And this is where Arlette began to surprise people, she thrived within Dimicatio. The strict and rigorous courses and training stretched her to her potential; she was simply slow in showing the promise of a powerful mage. She became far more socialable as well, even though she was still pretty quiet.
School as a whole though wasn’t remarkable for Arlette. She studied and trained hard, dodging the occasional bully because her diminutive size made her an easy target. In terms of her school, she’d be in the nerd group. It wasn’t until she was at the Academy for about three years that she started playing pranks on other students and teachers alike. It became eventually, according to one of her battle instructors, “a gross misuse of your mind, talent, and abilities”.
Upon graduating from Dimcatio, she joined the military to complete her journeyman task. It took her close to four years to successfully complete it; not from any lack of skill on her part but the fact that she just wasn’t around to complete the final -*test*-('") as she was always out traveling for some reason or another. She’s still within the military as a courier, but as of late, has actively been trying to work her way up in rank to more challenging missions. After all, the country side loses its appeal after you’ve crossed it several dozen times.
The scar across her forehead comes from a rather recent skirmish with the Sei. It was more like wrong place at the wrong time. She was with a small Solum border patrol post, delivering written orders as well as personal messages to the soldiers there when it got attacked. Arlette ended up on the business end of a sword that nearly took her head off. Her small stature and thankfully quick reflexes kept her head mostly intact, the sword caught her above the eye deep enough to chip bone. The border patrol managed to repel the attack and Arlette was among those that survived the assault, albeit with head trauma.
At this point in her life, she unfortunately has a strenuous relationship with her parents, if you can call what she has at this point a relationship. They’ve had another child since she left for the academy; Arlette has a baby brother she barely knows. She doesn’t visit often as she only drops in if she’s in the area. She’s focused more on the career she wants to make in the military, but is kind of stuck in her current position as a messenger.
swodaems- 05-05-2007
What's the familiar's name?
Panda In A Can- 05-05-2007
I haven't figured that out yet, actually. xD I'm still thinking about it.
swodaems- 05-05-2007
I assume she rides horses as part of her job. She does sound small enough to be a decent jockey.
Panda In A Can- 05-05-2007
Gee, that'd be a good thing to mention in the profile. :3
Work has my brain fried. But yes, she'd need a horse. xD
AuroraDragonKaya- 05-07-2007
Firstly, a thousand apologies for not getting to this earlier. I didn't even notice anyone had posted- guess I was too used to no one posting for so long. @__@;;
That aside, I do have some questions for your character.
Firstly, why would they waste a mage on a mere messenger? Any witless person with legs/riding ability can carry around scrolls or messages, why in the world waste someone with magical potential who's Dimicatio trained? Doesn't make any sense.
Also, throughout the past her personality changes over time, which is good.... but there's also usually no explanation for it. Suddenly she becomes mischievous and plays pranks, why? Additionally, her bad relation to her parents is added on like an afterthought, rather then in a place around when it might happen, which would be preferred.
And I'm also confused by what you mean of her being in the "nerd group;" with the school system, your usually with one group the entire time (with the exception of possibly being held back based on age.)
While there might be a 'nerd group' within her class, that would probably imply those who are more bookworks, into the mechanics of spells, etc, and less if at all interested or proficient with fighting- which does not sound like her.
Speaking of age.... there's next to no ages or points of reference mentioned. I don't know when her marks discovered, when she started school, when she graduated.... the only thing specified is that it took her four years to become an Adept.
A sense of time frame for all this would be nice. ;3
A little more of her personality, and how it formed, inside her past would be nice. Remember, its supposed to be the why. ;P She clearly has a lot of personality, but its hard to pick up from the past.
Keep working at it, and be sure to post when you resubmit. ^_^
Panda In A Can- 05-07-2007
It's not often I get good feed back on a character. :P
I've been working on the profile on and off at work mostly because my computer at home officially died. A lot of things I usually take into consideration seem to have slipped with my attention being mostly focused on my work. (Customer Service. x.x Very busy talking to people all day.) I added more, and I've been fiddling with it still but haven't edited again.
So lot of this, honestly, has only had half my attention. Granted I took my time and spent more than a week on it. Every time I send it home to myself, I end up just passing out before I get motivated to work on it. xD
More explanation is needed. :3 And that's what I've been fiddling with. Work tends to suck all the creativity out of me after a few hours. As for her position, I set the bar low deliberately. I'll make her position more appropriate. :3
So I was still working on this even I posted version 2 there. I didn't want to get too specific without more feed back, but specific seems to be good. Don't be surprise if I basically hand you something akin to a 5 page essay on her history alone now. xD
AuroraDragonKaya- 05-07-2007
Ah, that's very understandable. Sorry you have to deal with such things.....
5 pages of history would be fantastic. ;D And again, any questions on specifics you can ask. ^_^
Edit- another note... your character is an Adept as well. An Adept who has been militarily active since graduation is usually at least Senior Mage, as they've clearly proven themselves for so long.
Panda In A Can- 05-07-2007
I'll make note of that too. :3 Schweet. Her history will be changed around accordingly.
Panda In A Can- 05-11-2007
Attempt Numero Tres! 8D
Now, I said five pages and I give you five pages. But the whole thing is I can't quite get if I'm contradicting myself or not towards the end. I didn't edit her Description as with a more fleshed out past, I think I cover most of that. If you need me to edit the description, I'll be happy too. :3 But as it stands now, I think I did good. Whatcha think?
Name: Arlette Raine
Age: 24
Gender: Female
Race: Human
Country: Solum
Job: Mage
Rank: Adept
Element: Weather Mage
Familiar: Great Horned Owl - Ire
Ref. ImageSchool: Dimicatio Academy
Description: Arlette is stands about 5’ 5” and is of very thin build. She looks like you could pick her up and snap her in half. She’s actually a pretty plain looking girl and not the most spectacular in terms of looks. Her hair is bleached blonde from the sun and wavy, but she keeps it shoulder length for easy care. Her skin is sun baked and constantly has a reddish tint to it, if one were to look close enough though, you could see freckles across her cheeks. There’s also a scar above her left eye brow which is stark contrast to her darker skin from a skirmish. Her eyes are light brown in color, but interestingly enough, half of her right eye is icy blue. Her attire is conservative in nature and she wears neutral and earth tones. She wears a thick, heavy leather glove on her left hand for when she’s holding her owl. She prefers to keep her distance from her opponents and likes weapons that reflect that fondness. She’s an excellent shot and her weapon of choice is bow and arrow. She carries a short sword at her waist for when it’s needed and a slew of throwing daggers on her belt and hidden on her person.
Arlette is actually a pretty quiet girl. She’s not much of a talker and when she does speak, she’s very soft spoken. She seems to be very shy and demure, but she is very military minded and dedicated to whatever task she has been issued due to her upbringing. She smiles easily though and has a penchant for pranks and jokes which seems to surprise people. She doesn’t seem like the type of person who would go out of her way to pull a practical joke on you. And honestly, she seems very normal; most people can’t even guess she’s a mage, even with her owl around. She’s very charismatic when she wants to be and is quite frankly an excellent liar. Despite her quiet nature, she’s very much a get up and go person. She doesn’t have a lot of patience for much of anything and gets bored rather easily. Her line of work at this point though has made her skeptical of others and she’s very slow to trust some one.
Past: Arlette Raine started off life in the arms of her young mother father Adria and Miach Raine. She had been conceived upon the night of marriage and born nine months later. From the very beginning her parents doted on her and spoiled her as they were well off enough to do so. Miach had been lucky enough to inherit his family’s business upon marrying Adria and they made a tidy living by selling jewelry, trinkets, artifacts, and the occasional odds and ends. The shop had such fortune of business from its location as well as reputation for good wares. Arlette spent more time in the back of the shop than she did at home. She’d play dress up with the numerous amounts of toys and dolls her parents provided her.
Arlette honestly preferred the company of her dolls over other children. She wasn’t particularly the most social child. That usually didn’t sit well with her mother, who was quite the social butterfly in of herself. As far people relations went though, Arlette wasn’t exactly shy, she just didn’t interact with people that much. She wouldn’t get terribly upset if she was in a crowd. Which was thankful though as her mother often took her out into the city on business endeavors when she was little in hopes that it’d make her daughter more sociable.
Despite the time Arlette spent with her mother, she was a complete daddy’s girl and when he had the time she was always on his lap or in his arms. She enjoyed being read too and would always pull books out of the shop’s small collection and run up to her father insisting that he read to her. From this practice, Arlette learned to read at a very early age, and as soon as her motor skills were good enough, learned to write just as quickly.
Arlette didn’t speak a single word until she was almost six years old though. She wasn’t mute but rather simply didn’t speak. Her first words were: “Gary wants you to come to tea time.” This was spoken to her mother while she held up a stuffed cat doll. This resulted in her mother sweeping her up and rushing to her father, demanding that Arlette say that again. Her pronunciation wasn’t perfect as she was only five, but it was still something impressive as she hadn’t really said a word until then.
It was just a month before Arlette turned six; there about the time she finally started speaking, that she was discovered to have potential for a mage. Her parents, especially her mother, were thrilled. Her parents would have wanted the Optimates Academy, but that was, understandably, out of reach. So her parents attempted to get her enrolled in Oron Academy. Unfortunately, she was denied on the grounds that she simply didn’t show the amount of promise that they Oron was looking for. Her parents attempted Undaquinus Academy, but their daughter didn’t show her talent to be with water and she was denied there as well. This caused Arlette’s parents a lot of distress. It seemed that the only other school that looked like it would provide their daughter with the quality education that they wanted and had a good reputation was Dimicatio Academy.
So it was four months after Arlette turned six years old that she was admitted to Dimicatio. Her parents were worried that the school would be too rough on their little girl and they weren’t necessarily military supporters either. But they sent their little girl off. Upon arriving at Dimicatio, that had been the first time Arlette had ever been separated from her parents. She didn't take well to the school at first. She was the type to cry when she was upset and basically cried herself to sleep the first three weeks of school. She wasn't used to rule and restrictions as her parents never applied any to her. She was also frightened of the teachers and the older students and tended to shy away from other students.
As such, Arlette didn't do so well for the first few months. She worried her parents a great deal and they heavily considered pulling Arlette out of the Academy. The only thing that really saved her from being pulled is that she met her very first friend. It was another student, a tidal mage specifically, from her class by the name of Halyn, a rowdy, loud mouth boy that spoke enough for both himself and Arlette. Her grades increased and she started faring better in training classes than she ever did before. She and Halyn were nearly inseparable even though their personalities at the age of six couldn't have been any different. Halyn was a trouble maker and Arlette usually tended to stay out of his pranks. She never sold him out though which got her in trouble often enough for never telling the teachers what Halyn was up too.
It was actually on Arlette's seventh birthday that Halyn finally persuaded Arlette into one of his practical jokes. It was just a bucket of water on the head of one of the older students but the thrill of doing it hooked Arlette. From that day forward, Arlette and Halyn were essentially partners in crime. Arlette was a crafty, clever little girl and kept both her and Halyn from being caught most of the time while Halyn would come up with new and inventive ways to cause trouble. Arlette still wasn't much of a talker and rarely if ever said more than two words to a person at any given time, and it astounded both the teachers and Arlette's parents that some one so quiet would behave in such a way.
And so things continued much like that with Arlette and Halyn. Arlette had made a few other friends, but she only ever really stuck with Halyn and it wasn't surprising when the two of them became sweethearts around the time Arlette turned thirteen. By this time, Arlette's relationship with her parents had gone to shreds. She connected more with her mentors by this point than she did with her parents. The few letters they sent back and forth were usually pretty plain and terribly formal. It had really stopped upsetting Arlette by that point in her life though. The attachment and closeness to her parents had started to wane about the time she was ten and had just progressively gotten worse. So when she did see them, actual fights would brake out, mostly between her and her mother.
By the age of fifteen, Arlette had flourished into a skilled an accomplished mage and warrior. The skill that seemed subdued at the age of six had thrived under the tutelage of Dimicatio. She wasn't the best there ever was, but she was certainly someone the school could be proud of.
Halyn and she were off an on now, they always remained close, but they never seemed to stay in a relationship for very long. At sixteen, Halyn got caught by Arlette with another girl and that hurt her enough to physically lash out at him. She landed a nice shiner on Halyn’s right eye. That skewed Arlette’s relationship with Halyn pretty much all the way up to graduation. The two that had been inseparable wouldn’t even look at each other now. The mischief from the two subsided with this as Arlette didn’t have Halyn to egg her on and Halyn didn’t have Arlette to weasel his way out of whatever mess he made.
Arlette’s personality seemed more subdued then after the bout with Halyn. She was depressed and stayed that way for a long time. Her studies didn’t suffer, in fact, they seemed to get better as they were the only thing she had or even wanted to focus on. She stayed like this for a good year, up until she was seventeen and it was time to bond a familiar. Ire, her owl, was her saving grace and pulled her out of the funk she had been in for so long.
Arlette only found Ire after she had gotten horribly lost. She had spent the day simply wandering, not paying any particular attention to any landmarks that’d help her find her way back. So there she was at dusk with no idea where she was, with store feet and a growling stomach. She took a seat on a fallen log to rest her feet for the moment when what would be her familiar just seemed to rather suddenly APPEAR on the log next to her. (Arlette swears up and down to this day Ire has teleporting powers and is clearly everywhere at once like some crazy magical ninja owl. ;D) The owl that had landed next to her was absolutely huge as it was a full grown owl. And it rightfully scared the bajeebus out Arlette.
While Arlette, at the moment, was ready to run away very far away very quickly, the owl didn’t even blink. That’s when Arlette got it in her head that this was probably supposed to be her familiar. And so Arlette bonded that owl. It was very shortly after that the owl said, basically, her name is Ire.
Arlette’s first time holding Ire didn’t go over so well though. Arlette didn’t have a clue how to hold or care for a large avian. Ire was on Arlette’s hand and a sudden jerk had the large owl’s talons puncturing her hand. This resulted in Arlette carrying the owl much like a baby back to the Academy because that damaged Ire’s wing. That took all night and the better part of early morning to make it back.
Arlette and Ire got treated for the wounds. They weren’t serious, Arlette’s just bled a lot and Ire just had to get cleaned up. Arlette still has tiny pit marks on her hand where she first held Ire and won’t even handle the owl anymore without a thick leather glove on.
But Ire turned out to be the one that that Arlette needed to kick her back to her proper senses. A long due apologize to Halyn followed and the two made quick amends. They wouldn’t become a couple again as Halyn had another girlfriend at the time, but at least they were friends again. And just in time to pull a good one on their entire class before the graduation ceremony. Which many think was still a little TOO convenient.
Like many in her class, including Halyn, Arlette joined the military to complete her journeyman’s task between the ages of seventeen and eighteen. That separated the two and Arlette unfortunately hasn’t heard a word from Halyn since. Arlette’s skills as a weather mage and in long range combat put her at the Solum and Sei border doing extended patrols where she wouldn’t be in a town or city for sometimes a month or more. And occasionally, she’d get sent across the border for intelligence gathering.
She was really good about that in particular and the longest she ever spent in Sei was two weeks when she actually got herself lost but thankfully not caught (she’s really good at that). Though a supply caravan she spotted lost their wheel spokes at the ungodly hours of the morning a day or two before she was able to find her way back to the border, which upon return to Solum, nearly got herself shot. This was when she was about nineteen, so most of the soldiers she was with saw her as being incredibly lucky.
She quickly moved up the ranks and got stationed at a tiny little border settlement for its protection by the time she was twenty two and had just finished her final -*test*-('") just the year before. If had taken her a while to do it because she was constantly doing field work that kept her away from a town or city where she could complete it for long stints of time.
The settlement that she had been stationed at was a teensy weensy little thing and primarily just a military fort with just a smattering of civilians around. And she had only been there for three weeks when it got attacked. The attack got deflected thankfully, but there were casualties and Arlette was almost one of them. The scar above her eye was given to her from a Sei soldier’s sword. She was nearly killed and had to have her ass saved by one of the other soldiers. The scar now stretches from her temple to almost the center of her forehead and was deep enough that it chipped bone.
Arlette was stationed soon after further from the border in a larger city. It took her almost two months to completely heal the wound across her head. In that amount of time, she was relegated to less strenuous tasks, much to Arlette’s disapproval. The time she had spent out on the border and the amount of activity she was used to had made her very much into a very get up and go type person. What she was doing, which was pretty much desk work, was driving her up the wall.
By this time, communications with her parents had dwindled to almost nothing. She got, maybe, two letters a year by then from her parents. She had a baby brother she hadn’t met yet and really wanted to see. She hasn’t had the time or the real incentive to visit though. Her parents had made a life without her, and she had done the same without them. And it would seem so awkward now to try and jump back in after being separated for so long. She and her mother didn’t get along so well now, she didn’t reflect their values and beliefs. She reflected those of Dimicatio and the people she had grown up with.
(Now, I’m not particularly military savvy and this is probably where I’m going to need help.) As soon as she was healed, Arlette was back near the border again in a slightly bigger town for only four months before she was moved to the front lines. (But not before she had been put on mandatory leave for about two weeks for vacation purposes because the girl just doesn’t take freakin’ break! D:<.)
Arlette was now in an active field position for the first time in a platoon that dealt with intelligence, combat support and guerilla warfare. Arlette herself is often used in infiltration and covert missions. Her unassuming nature, particular skills, and a really good night time familiar make her an excellent choice to sneak into a Sei encampment in the middle of the night.
She’s still with that platoon at the age of twenty-four and three months. Though she’s now leading that same platoon as she got promoted to the senior mage position. She really enjoys her job as it calls on her to use all of her potential.
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